Monday, 28 February 2011

Last minute character model edits

Since i'm just about to start blocking out my animation in 3D, i wanted to make the few last edits to my characters before i get them in my master scene. I've always found modelling hands challenging due to their complexity. For my professor i had originally modelled a hand from top and side photographs of my own hand. What i ended up with however wasn't great, the fingers were too short, and very thin and tapered. They weren't really in the style of the rest of the character either. I decided to make some changes to make the fingers a bit more square and stylised, as well as to generally shape the hand better. Here's the results:

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