I have now animated a few more shots. Again, there is still a little tweaking to be done for each. I also tested rendering one of the sequences, and that blasted skin artifact problem has resurfaced, only it moves between frames, making this horrible skin flicker! Nightmare...
Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts
Thursday, 12 May 2011
Saturday, 7 May 2011
Preview Shot
Was having some render problems with the skin on my characters when i was using my desired lighting setup. Here's a picture to illustrate the problem:
Spent the best part of a day trying to solve the problem, and then looking into alternatives, only to discover that i HAD to use the specific lighting setup i wanted to get nice looking results. In the end i fixed it by tweaking random settings in the material, and then putting them back to what they were, leading me to believe it was just a bug or glitch in the material, and by fiddling i managed to reset the problem.
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